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All dialogye simulacra 2
All dialogye simulacra 2all dialogye simulacra 2

This blob strangely is reminiscent of Rorschach inkblot tests. A weird blob appears in front of the Spark chat with "Anna" after the player identifies the Simulacra.We can see the need of a host again in SIM2, where the Rippleman asks the player if they can be its new host. Through unknown means potentially explored in a future sequel, The Simulacra was able to hijack Anna's phone, and summarily, her - as she serves as The Simulacra's host body until it decides to leave after either seeing The Player's competence in manipulation, shown through pretending to be Anna realistically enough to fool Ashley, or the Player choosing Anna over Taylor.As said by Detective Murilo in some ending cutscenes, the victims can stay moving in control of The Rippleman. It probably is a major entity that appeared for a fusion between all simulacrums till now and the assimilated victims, that's why it uses the We/us pronouns in the dialogues. The Rippleman is probably the strongest and brutal simulacrum so far, killing the victims by Spontaneous Coronary Dissection and facial laceration. It acts in Kimera offering a deal to Influencers like Maya, the deal offers followers in the trade of a sacrifice. The Rippleman simulacrum, Kimera simulacrum or TRM is the main antagonist of Simulacra 2.

all dialogye simulacra 2

It has a annoying and persuading personality, shown when it is speaking to The Player and influences them to accomplish its plan. It erases a person from reality when their lifetime goes to zero by buying eggs in Flapee Bird. It also influences The Player to invite friends to Flapee Bird. The Flapee Bird Simulacrum is the main antagonist of Simulacra: Pipe Dreams, and it acts in the mobile game Flapee Bird, where it plays with the player's lifetime and gets them addicted to the game.

all dialogye simulacra 2

A respective video plays on what happens to the "worms", and then the screen shatters. This is hinted at the game-over screen, where it asks "Is this what you intended?". Based on the player's actions through the story, the Simulacra kills who it thinks your intentions were (usually requires for the player to explicitly tell the Simulacra their preference, or to persuade the Simulacra that both Taylor and Anna are worth saving). The Simulacra indirectly forces the player to choose which "worm" to kill and who to spare, and this choice is made with the actions it took to meet the Simulacra. The Simulacrum also says this about Taylor (and vice-versa in the end screen, but only Taylor will say this in the end screen if you achieve the Abandon All Hope ending, repeating the sentence "It is me as I am it".), If you chose to either spare Anna or kill both of them. Multiple times, the Simulacra states "I am her as she is me.", referring to Anna. The Simulacra states that it resides in a hyper-realistic dimension, where pretending to be someone else is how they eradicate "worms", or people who are "unworthy" of being a part of this reality. The Spark Simulacrum reveals itself at the end, when talking to "Anna" on Spark. It possibly possesses or assumes its last victim's form to meet its new victim and attack them as well, as shown in the "Save Anna" ending where the Simulacra leaves Anna to "delete" Taylor. It acts in Spark, catfishing victims, assimilating them, and going on to "delete the material source". The Spark Simulacrum, Catfish Simulacrum, or just Simulacra (as it referred to itself as such at the end of SIMULACRA 1) is the main antagonist of SIMULACRA 1, it is responsible for Anna's disappearance - and, most likely, the disappearances or murders of other people, such as James Aulner.

All dialogye simulacra 2